Volvo FH16 1.53, wrong texture with 8x4/4 chassis deflectors
Hi! I'm using the new FH4 paintjob template I got from MS2. When I choose the SCS 8x4/4 chassis, the big side deflectors texture looks Ok (first image) because it now uses a single texture just for them. But when I choose the RPIE version the UV mapping looks wrong (second image) because it's still using the main texture, as it was until 1.52 version. All the rest works just perfectly!!


The new texture template...

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RPIE mod is based on original SCS files, I dont make changes on UV mapping all what you need:
Make the paintjob
Add it to the mod
Go into Full Ver.1.53\def\vehicle\truck\volvo.fh16_2012\paint_job\accessory
Add the all chassis names which are using this paint
Something like this:
simple_paint_job_data : .ovr10
{
paint_job_mask: "/vehicle/truck/upgrade/paintjob/volvo_fh16_2012/as_buf_v12/pjm_at_2048x264_size_1024x1024.tobj"
flake_uvscale: 16.000000
acc_list[]: "chassis.6x2rb"
acc_list[]: "chassis.6x2rb_tl"
acc_list[]: "chassis.6x2rbld"
acc_list[]: "chassis.6x2rbld_tl"
acc_list[]: "chassis.6x4rb"
acc_list[]: "chassis.6x4rb_ml"
acc_list[]: "chassis.6x4rb_tl"
acc_list[]: "chassis.6x4rbld"
acc_list[]: "chassis.6x4rbld_ml"
acc_list[]: "chassis.6x4rbld_tl"
acc_list[]: "chassis.6x4rbml"
acc_list[]: "chassis.6x4rbmlld"
acc_list[]: "chassis.6x4rbtl"
acc_list[]: "chassis.6x4rbtlld"
acc_list[]: "chassis.8x4"
acc_list[]: "chassis.8x4r"
acc_list[]: "chassis.8x4r_ml"
acc_list[]: "chassis.8x4rld"
acc_list[]: "chassis.8x4rld_ml"
}